What is shipped, what is next, and what we are exploring
An honest view of the platform. Everything under shipped is in production today, running on 350,000+ devices across 80+ countries. Everything else is where we are heading, stated plainly, with no promised dates.
DORS transport
Multi-transport routing over BLE, WiFi Direct, internet, Reticulum, and Nostr with automatic failover, multi-hop relay, retry, and deduplication.
OfflineID identity
Ed25519 self-sovereign identity, verifiable device-to-device with zero connectivity, anchored on-chain for rotation and revocation.
Service Discovery
Advertise, discover, and invoke capabilities across the mesh with a request/response pattern, no server and no DNS.
MLS encryption
Sessions encrypted end-to-end with MLS (RFC 9420) by default, so payloads move between authenticated peers, never in the clear.
Chunked transfer
Move payloads up to 100MB across the mesh in chunks with resume, between authenticated peers.
Offline telemetry
Opt-in telemetry that buffers protocol events on-device and flushes them in order to your sink when a link returns.
The SDK
One developer surface: a TypeScript API over a Rust core, the same on iOS and Android, delivered as a React Native binding.
fernweh
The offline messenger that grew the network, live on the App Store across 350,000+ devices in 80+ countries.
MINE
A relay app that turns everyday phones into mesh nodes, live on iOS and Android.
IntelligenceMesh hardware
A dedicated hardware relay that extends the mesh. Its first production batch sold out in 48 hours.
OfflinePay
Offline-capable payments that settle over the mesh, so value can move between authenticated peers with no connectivity.
Python bindings
A Python binding to the same Rust core, so backends, robotics stacks, and data tooling can join the mesh alongside the iOS and Android apps.
Agent CLI
A command-line surface for driving the protocol and running agents against the mesh from a terminal.
MCP server
A Model Context Protocol server so agent runtimes can discover and invoke mesh capabilities through a standard interface.
More platform bindings
Extending the one-surface SDK model to further platforms and runtimes beyond the React Native and Python bindings.
Broader ecosystem integrations
Deeper interoperability with the storage, identity, and agent tooling teams already run alongside the mesh.
Wider mesh bridging
Extending the bridging model that connects adjacent meshes so more independent networks can interoperate.
We do not publish dates or version numbers for unreleased work. Priorities are shaped by what teams building at the edge actually need, so if something here matters to your operation, tell us.

